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| Player Profile |
| Scores |
|---|
| Global | 274,931 | | Team | 94,892 | | Combat | 167,288 | | Commander | 14,118 |
| Time |
|---|
| Commander | 150:51:33 | | Squad Leader | 406:38:10 | | Squad Member | 1139:33:28 | | Lone Wolf | 1693:10:49 | | Total | 3391:05:46 |
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| Team Profile |
| Wins & Losses | 6,980 / 7,988 (0.87) |
| Capture Points |
|---|
| Captured CP | 24,029 | | Capture Assist | 14,228 | | Defended CP | 5,364 |
| Teamwork |
|---|
| Kill Assist | 15,269 | | Heal | 1,297 | | Revive | 2,511 | | Support | 4,514 | | Repair | 2,862 | | Driver | 3,156 |
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| Combat Profile |
| Accuracy | 18 % | | SPM | 1.35 | | Suicides | 1,557 | | K/D Ratio | 0.82 |
| Kills |
|---|
| Total & Streak | 83,644 / 30 | | Per Minute | 0.41 | | Per Round | 5.59 |
| Deaths |
|---|
| Total & Streak | 102,328 / 25 | | Per Minute | 0.50 | | Per Round | 6.83 |
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| Army | Time | Wins | Losses | Ratio | B.R. |
|---|
| United States Marine Corps | 1564:48:19 | 3,393 | 3,499 | 0.97 | 224 | | Middle Eastern Coalition | 1208:11:40 | 2,477 | 3,155 | 0.79 | 210 | | Peoples Liberation Army | 495:41:54 | 811 | 998 | 0.81 | 193 | | U.S. Navy SEAL (SF) | 02:02:28 | 6 | 8 | 0.75 | 41 | | British SAS (SF) | 19:46:18 | 50 | 63 | 0.79 | 88 | | Russian Spetsnaz (SF) | 12:35:53 | 25 | 39 | 0.64 | 47 | | MEC Special Forces (SF) | 04:19:53 | 6 | 14 | 0.43 | 58 | | Rebels (SF) | 04:22:18 | 11 | 14 | 0.79 | 32 | | Insurgent Forces (SF) | 10:53:47 | 32 | 24 | 1.33 | 105 | | Totals | 3322:42:30 | 6,811 | 7,814 | 0.87 | 998 |
|---|
| Averages | 369:11:24 | 757 | 868 | 0.87 | 111 |
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| Map | Time | Wins | Losses | Ratio | B.R. |
|---|
| Kubra Dam | 86:18:00 | 124 | 109 | 1.14 | | | Mashtuur City | 80:06:42 | 195 | 204 | 0.96 | | | Operation Clean Sweep | 48:07:29 | 79 | 94 | 0.84 | | | Zatar Wetlands | 19:33:43 | 42 | 46 | 0.91 | | | Strike at Karkand | 483:18:42 | 1,079 | 1,347 | 0.80 | | | Sharqi Peninsula | 155:57:02 | 289 | 282 | 1.02 | | | Gulf Of Oman | 159:25:14 | 323 | 275 | 1.17 | | | Daqing Oilfields | 59:59:51 | 127 | 132 | 0.96 | | | Dalian Plant | 101:40:23 | 223 | 217 | 1.03 | | | Dragon Valley | 597:07:32 | 907 | 1,043 | 0.87 | | | FuShe Pass | 50:35:18 | 95 | 97 | 0.98 | | | Songhua Stalemate | 24:56:26 | 60 | 55 | 1.09 | | | Wake Island 2007 | 63:27:50 | 118 | 127 | 0.93 | | | Devil's Perch (SF) | 01:40:09 | 4 | 3 | 1.33 | | | The Iron Gator (SF) | 05:24:50 | 6 | 17 | 0.35 | | | Night Flight (SF) | 00:50:58 | 2 | 0 | 0 | | | Warlord (SF) | 22:23:57 | 52 | 55 | 0.95 | | | Leviathan (SF) | 00:26:14 | 2 | 2 | 1 | | | Mass Destruction (SF) | 04:58:16 | 10 | 13 | 0.77 | | | Surge (SF) | 03:30:55 | 5 | 10 | 0.50 | | | Ghost Town (SF) | 17:33:08 | 49 | 62 | 0.79 | | | Totals | 1987:22:39 | 3,791 | 4,190 | 0.90 | |
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| Averages | 94:38:14 | 181 | 200 | 0.90 | 0 |
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| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|
| USMC | 1564:48:19 | 3,393 | 3,499 | 0.97 | 224 | | MEC (Middle East) | 1208:11:40 | 2,477 | 3,155 | 0.79 | 210 | | PLA (Far East) | 495:41:54 | 811 | 998 | 0.81 | 193 | | SEALs | 02:02:28 | 6 | 8 | 0.75 | 41 | | SAS | 19:46:18 | 50 | 63 | 0.79 | 88 | | Spetznaz | 12:35:53 | 25 | 39 | 0.64 | 47 | | MECSF | 04:19:53 | 6 | 14 | 0.43 | 58 | | Rebels | 04:22:18 | 11 | 14 | 0.79 | 32 | | Insurgents | 10:53:47 | 32 | 24 | 1.33 | 105 | | Totals | 3322:42:30 | 6,811 | 7,814 | 0.87 | - |
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| Averages | 369:11:24 | 757 | 868 | 0.87 | 111 |
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| Kit | Time | Kills | Deaths | Ratio |
|---|
| Anti-Tank | 688:43:40 | 18,395 | 27,043 | 0.68 | | Assault | 301:08:40 | 12,941 | 13,564 | 0.95 | | Engineer | 791:35:36 | 15,597 | 19,362 | 0.81 | | Medic | 102:34:32 | 2,140 | 4,417 | 0.48 | | Spec Ops | 623:44:57 | 11,220 | 17,914 | 0.63 | | Support | 102:35:41 | 2,146 | 3,570 | 0.60 | | Sniper | 589:13:54 | 21,205 | 16,458 | 1.29 | | Totals | 3199:37:00 | 83,644 | 102,328 | 0.82 |
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| Averages | 457:05:18 | 11,949 | 14,618 | 0.82 |
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| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|
| Assault Rifle | 122:42:13 | 4,854 | 6,859 | 0.71 | 12% | | Grenade Launcher Attachment | 173:21:07 | 7,308 | 6,885 | 1.06 | 28% | | Carbine | 215:25:34 | 3,448 | 7,480 | 0.46 | 17% | | Light Machinegun | 31:40:30 | 541 | 1,346 | 0.40 | 6% | | Sniper Rifle | 426:35:10 | 10,862 | 8,872 | 1.22 | 22% | | Pistol | 40:53:39 | 1,148 | 2,854 | 0.40 | 18% | | Anti-tank | 259:10:50 | 6,171 | 12,319 | 0.50 | 42% | | Submachinegun | 117:46:37 | 2,619 | 5,313 | 0.49 | 14% | | Shotgun | 190:08:38 | 1,559 | 5,005 | 0.31 | 9% | | Knife | 35:42:02 | 283 | 975 | 0.29 | 9% | | Defribrillator | 09:44:34 | 48 | 967 | 0.05 | 72% | | Explosives (C4, Claymore, AT Mine) | 115:05:54 | 7,893 | 5,145 | 1.53 | 30% | | Hand Grenade | 92:16:04 | 5,180 | 5,558 | 0.93 | 25% | | Totals | 1830:32:52 | 51,914 | 69,578 | - | - |
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| Averages | 140:48:41 | 3,993 | 5,352 | 0.75 | 23% |
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|
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|
| Armor | 694:10:13 | 21,709 | 15,935 | 1.36 | 2,460 | | Aviator | 122:34:19 | 2,479 | 2,712 | 0.91 | 410 | | Air Defense | 93:53:27 | 2,661 | 2,545 | 1.05 | 453 | | Helicopter | 165:13:01 | 2,268 | 4,596 | 0.49 | 419 | | Transport | 176:33:22 | 2,777 | 5,126 | 0.54 | 742 | | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 1252:24:22 | 31,894 | 30,914 | 1.03 | 4,484 |
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| Averages | 208:44:04 | 5,316 | 5,152 | 1.03 | 747 |
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| Opponents |
|---|
| Favorite Victim (Kills to, via EA) | Lysy983, Master Sergeant (10) View | | Worst Enemy (Deaths by, via EA) | tatu67, Master Sergeant (20) View |
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| Miscellaneous Stats |
|---|
| PID (Player ID Number) | 43533888 | | Date of Enrollment | June 11, 2005, 2:40PM PST | | Last Battle on | March 5, 2012, 5:39AM PST | | Kicked & Banned | 202 / 1 | | Cost ($50 base) | 1.4744 cph |
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| Awards |
|---|
| Badges |
Veteran Engineer Combat
Next: Expert Engineer Combat
Requirements..
Expert Sniper Combat
Requirements..
Veteran Medic Combat
Next: Expert Medic Combat
Requirements..
Veteran Spec-Ops Combat
Next: Expert Spec-Ops Combat
Requirements..
Veteran Assault Combat
Next: Expert Assault Combat
Requirements..
Veteran Anti-tank Combat
Next: Expert Anti-tank Combat
Requirements..
Veteran Support Combat
Next: Expert Support Combat
Requirements..
Expert Knife Combat
Requirements..
Veteran Pistol Combat
Next: Expert Pistol Combat
Requirements..
Veteran Ground Defense
Next: Expert Ground Defense
Requirements..
Basic Explosives Ordinance
Next: Veteran Explosives Ordinance
Requirements..
Expert Command
Requirements..
Veteran Engineer
Next: Expert Engineer
Requirements..
Veteran First Aid
Next: Expert First Aid
Requirements..
Expert Resupply
Requirements..
Veteran Air Defense
Next: Expert Air Defense
Requirements..
Expert Armor
Requirements..
Veteran Aviator
Next: Expert Aviator
Requirements..
Veteran Helicopter
Next: Expert Helicopter
Requirements..
Veteran Transport
Next: Expert Transport
Requirements..
| | Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
BasicDistinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
BasicMarksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicGolden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicPeople's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
ExpertCombat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
VeteranArmor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
Good Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
BasicMeritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
BasicPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| | Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Engineer Specialist
Requirements..
Veteran Sniper Specialist
Next: Expert Sniper Specialist
Requirements..
Basic Medic Specialist
Next: Veteran Medic Specialist
Requirements..
Basic Spec Ops Specialist
Next: Veteran Spec Ops Specialist
Requirements..
Basic Assault Specialist
Next: Veteran Assault Specialist
Requirements..
Basic Anti-Tank Specialist
Next: Veteran Anti-Tank Specialist
Requirements..
Support Specialist
Requirements..
Veteran Tactical Support Weaponry
Next: Expert Tactical Support Weaponry
Requirements..
Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Veteran Zip Line Specialist
Next: Expert Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| | SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| | EF Medals |
Euro Special Service Medal (EF)
Next:
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